

The rarity of a given pack should not be taken as an indication of power level but rather how replayable the theme is. Common themes are each represented four times in different variations among the 121 packs, rare themes twice, and mythic themes are represented only once. There are 46 themes that range from the familiar to the curious.


The 20 cards include one new designed card and a Booster Fun card in anime style. Each booster contains a face card (the "Pack Summary card") that indicates the pack's theme and color. Jumpstart 2022 is sold in 20-card Jumpstart Boosters, with 24 boosters per booster box. The set is compatible with Set Jumpstart releases, meaning that the half decks can be played with set-specific Jumpstart Boosters from Dominaria United or The Brothers' War and beyond. The set contains 768 reprints, and 51 new cards that are designed to help fill out some of the themes. It features a new Booster Fun card treatment, a new-to- Magic card in every pack, and dozens of themes to mix and match, with plenty of reprints. Even in a duel, if you can get your artifact creatures to deal damage at different times, such as by giving some of them first strike or double strike, you’ll get two corresponding card-draw triggers.Jumpstart 2022 is the follow-up to the first Jumpstart. You can do the same in a free-for-all multiplayer game by attacking two different players. This means that if you attack with two Thopters, you can assign one Thopter’s damage to Head A, assign the other’s damage to Head B, and draw two cards.

For example, in Two-Headed Giant (which you may have played at your last prerelease), although both heads share a life total, they’re still two separate players. Worry not, though, for there are ways around this card-drawing restriction… such as by spying on multiple opponents at once. Rather, the Network will trigger once for each time that “one or more artifact creatures you control deal combat damage to a player…” and since all attacking creatures deal combat damage at the same time, no matter whether you’re attacking with one, two, or twenty Thopters, you’re only going to get to draw one card off spying on your opponent. As great as it would be if the Network upgraded all your Thopters into Thieving Magpies, that’s sadly not the case. That second ability warrants further investigation, though. What happens when you get a bunch of Thopter tokens together? Why, they form a Thopter Spy Network, of course! Although it’s not an artifact itself, this card is great at supporting artifacts, being able to deploy a new addition to your ranks each turn (assuming you already have one…and if you’re playing the Network in your deck, you do have one, don’t you?), and also drawing you a bunch of cards.
